Devlog
- March 21, 2019 by Radiogenic Games#small update, #demo, #indie game, #projectiles, #logo- Gave the player the ability to charge their gun shots - small, medium, and large. - I also updated the Radiogenic Games logo so it looks better when loading the build... Continue reading
- March 21, 2019 by Radiogenic Games#gdc2019, #gdc, #prologue, #indiegame, #demoA whole new prologue level testing out story and conversation systems among other things. Also includes the newest player prototype... Continue reading
- March 15, 2019 by Radiogenic Games#webgl, #indiegame, #update, #player prototype, #pixelart, #2dplatformer, #scifi, #fantasy, #gameplay, #mechanicsWe've changed gears a bit and are now focusing on making a really solid player prototype before moving on to the full demo and mechanics. SO FAR WE'VE GOT THE FOLLOWING... - New player controller - A... Continue reading
- June 10, 2018 by Radiogenic Games1#demo, #update, #unity2d, #2d platformer, #pixel art, #2d lighting, #gameplay, #traps, #deadly, #WebGLGreetings all! So much done this week! I'm excited to show it all off and get your feedback. Some changes are based off of feedback you all were nice enough to provide me with already. Awesome new loo... Continue reading